With respect to trademarks: HackMaster is a registered trademark of Kenzer and Company. Hacklopedia of Beasts, the Kenzer and Company logo. I’m reviewing the Hackmaster PHB. The HackMaster Player’s Handbook, from the cover, is unmistakably a parody of the Player’s Handbook. HackMaster, the game of choice for the Knights of the Dinner Table. As for cost, the Hackmaster PHB costs the same as most other main gaming system books.
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Some of the older charts have been modified Stats between 11 and 14 are no longer “worthless”. Combat rounds are six seconds long each having 10 segments rolling for initiative gives you the exect segment in which you can attack ir cat your spell. Also, the game “kind of” adopts the same GM v. The name, Hackmaster comes from the comic Knights of the Dinner Table- and the game is suppose to be that same game. On the other hand, the Game Master is supposed to take advantage of the quirks and flaws to make the characters’ lives miserable the HackMaster GameMaster’s Guide covers this in detailso hideously min-maxed characters probably won’t last long.
I have played this game.
HackMaster Player’s Handbook
Humans are overall the most superior race, but other races such as pixie-fairies, gnomelings, gnome titans, and grunge elves can be very effective characters. The overwhelming majority of rules for this game come straight from the old 1st ed.
Gonna keep it short. Talents like less sleep, photographic memory, acrobatic, tough hide and spear bonus are just some examples. After playing it for 5 years I can’t get most of my players to take Prestige Classes to plan ahead for 5 or 6 levels of charakter development sucks and a lot of other things that makes me yick pbh though the german translations are now much better HackMaster is certainly not as modular and easy to learn as 3E, but it is a great game in its own right that while not for everyone, deserves a look from anyone who has ever felt the thrill of rolling up that first character, only to have him killed by a kobold ten minutes later The font is a bit small, but the small font certainly let them ph in lots of material into those pages.
It’s hard for me to respect a review of a game as complex as HackMaster from someone who obviously has not even played the game.
The third chapter is about the classes and there are a lot in the hackmazter rules allready. I can see where it is important for honor and alignment to be enforced, but with the whole GM vs. The Player’s Handbook comes with more than pages of rules, a big part of which is dedicated to charakter creation Attributes, hackmastwr, talents, etc.
Due to the nature of loose counters, if hackmater game is unplayable it may be returned for a refund of the purchase price. Gonna keep it short, since as a Hackmaster GM since the game came out I could tell anyone more about this book then they would want to know. Alignment and Honor are taken to extemes where characters must be wary of their hirelings urinating in their canteens actual example from book.
HackMaster Player’s Handbook
Some Context To help you understand the opinions that I’m about to present, it may help to know that I’m an old-school gamer, so the big question for me when I first looked at HackMaster was whether or not it was a worthy successor to the games that I started playing almost 30 years ago: The whole concept depends on mentors and real training so in Hackmaster there no “I got the experience, now I have the new skills and feats” feeling from D The fiths chapter is about honor, alignement and fame.
It even explicitly states that it’s “a parody of games and the people who play them,” and it’s not meant to be taken seriously. It is all about killing and breaking things in this hilarious, yet fully playable RPG of mad sorcerers, armies of orcs and wicked weapons.
Fans have been screaming for this game for years and now it is finally here! Tuesday, 20th March, Do not let the name fool you. Certainly, playing a roving band of superheroes a la the Justice League has its place, but arguably this is far less heroic than a commoner rising to the challenge. Chapter eleven handles experience and training for next charakter level. While I don’t see any real need for an atttribute wholly concerned with attractiveness, honor plays a major part during an Hackmaster seesion and provides help to the player with extra dice AND the gamesmaster more on this in chapter 5.
Lightly used, but almost like new. True, some may be head-and-shoulders above their fellow man, but this is the exception rather than the rule. Well, I suppose it might be part of the “joke”, but many of the new rules seem to be designed to be intenionally difficult to follow.
Home Back to Results. Than starts the huge amount of appendixes where you find descriptions of the skills, talents, spells, character creation as well as advancement step by step explanations and a lot of other usefull stuff. That’s a great experience afer reading through the 3.
Hacklopedia of Beasts 2 – Cats, Small to Efreeti.
HackMaster (4th Edition) Full Inventory from Kenzer & Co. – Noble Knight Games
Indeed, HackMaster allows for heroic play — play long enough and you will experience such a game. But after 4 to 5 years of playing the system I’m still missing some things, mostly concerning charakter creation.
The former giving some extra building points for the rest of the charakter creation. True heroism comes from overcoming the hack,aster and risking life and limb in a perilous situation not the faux valor that comes from defeating supervillains when the chance of failure is slim or none.
Sections such as getting your party charter in order, economics, and other matters make it clear that Hackmaster is supposed to be a gameworld in its own right. However, since the spirit of the game is “Darwinism on overdrive,” both players and GMs are out to make sure any rules loopholes are interpreted in their favor or at least in some sensible manner. Get back to your role-playing roots with the game that started it all: Building points allow you to buy talents and skills.
A “minus” sign indicates the opposite. We root for him as he overcomes the odds on his journey to becoming one of the most storied heroes of Middle Earth. While the 3rd Edition tried to give each skill a broader range of usefullness, in Hackmaster each and every skill is different.
Hackmadter to begin with, many of the class descriptions have been modified, and are somewhat sillier then the original rules.